Does anybody have a good workflow to create art assets optimized (quality wise) for RGB/A 16 bit? I am looking for a way to convert 24bit assets to 16bit, using nice diffusion dithering (like Photoshop offers for its indexed color mode).
The closest I can get is by using indexed/web save in Photoshop, but that is reducing the palette even further of course. Hopefully I am just missing something obvious, any leads would be greatly appreciated ![]()
cheers,
-marc