Hey
I’ve hit the issue several times now where I want my UI to be consistent across the game - For example I might want all buttons to use the same colours or a certain image background. Obviously this is a fairly normal requirement, and prefabs are designed to be the solution. i.e. I would create a button prefab and create all my buttons from it.
However if an aspect of my UI is part of a prefab (lets say a dialog box), then the child elements (lets say the OK/cancel buttons) of it lose connections to any other prefabs. That means my buttons no longer stay up to date with my button prefab and this all falls down.
Is there an obvious solution to this I’ve just missed? If not, how have people handled it?
cheers
-Chris