I was wondering how to create dialog for story events in an rpg? I think you script the dialog but then I thought maybe making
a dialog editor in the toolbar and was wondering how to go about doing that? Any help would be great.Thanks
its for the characters to talk by a speech box
You probably want a directed graph to navigate your conversation tree, then map each node id to a dictionary containing the actual dialogue. I used this d-graph implementation http://directedgraph4net.codeplex.com/documentation which I found easy to work with. I used XML files to store and manipulate dialogue options and read them into the graph and dictonary at runtime. Perhaps if I get the time I’ll publish my solution for it.
Hi Jtcc34,
You should take a look at Parley. Its a dialog and quest tool for RPG’s or Adventure games.
www.celestial-games.com/parley.html
There is a free version to try out.