Creating experiences instead of games

Hey all,

I was curious what the best resources were for learning Unity to create more things that are non-games. I’m a 3D artist by trade and want to make interesting worlds to look around and explore. Things to immerse yourself in or just interactive versions of art.

What kind of things should I be looking to learn. In this case it’s likely not things like physics, rigging, coding, etc… I’m aware there’s a lot of downloadable/free stuff that can take care of some of the more tedious aspects of creation (or make things that would usually require coding a lot simpler) but I’m not sure how to look into learning all this stuff without being pushed into information that is about making a playable video game.

If not the resources, it’d be helpful to just know the terminology I’m looking for so I can search on my own. I imagine there’s probably a name for non-game experiences.

Not sure exactly. Have you used Unity at all, yet?

In the simplest terms, I’d say just begin by adding to Unity and creating your art/world and see how it all looks.

You can toss in the standard assets FPS controller to move around, while the game is playing to get started.

Maybe you want to learn about the lighting and materials?

Unity itself currently does not supply a means for non programmers to make a game in Unity. Some code is needed or a suitable addon such as visual scripting.

You can check the Learn section above and start by building something that matches what you’re trying to do then learning all the bits. There’s a lot to learn but forums are helpful :slight_smile:

Learn everything.
I do experiences. I currently have fps mazes, and a museum.
I use most everything that a normal game would use.
As a general rule, I learn anything I have an opportunity to learn, it’ll probably come in useful some day.
Make your environment in your environment building software of choice, throw in a first person/third person controller of your choice from the standard assets, and decide what else it needs, then real the documentation and forums for it to figure out how to include it. then repeat.
You don’t know how to learn all this stuff. I say “a little at a time”