Creating Foggy Atmosphere

Hi everyone,

Newbie on the forums here, just started using Unity.

I was just wondering, what are some simple ways to create a foggy atmosphere? This way you can't see very far into the distance until you get closer. Is there something I could put over the camera's lens to create this? Or should I make a certain type of light map? Your tips and tricks would be greatly appreciated!!


If you just go into Edit->Render Settings then there is are 3 settings to create and customize fog to suite your needs. Have fun.