Creating generic animation

I have 100+ sprites and I want to animate them all separately. Is it possible to create animation templates and apply those templates to all the sprites.

Lets say I want an animation in which a sprite moves from X position 10 to X position 20. If I can apply these animations to all the tiles I will be able to move all my sprites from 10 to 20.

I have only 1 sprite in the scene which will be selected randomly outof 100 sprites.

Is it possible? and if so how?

I would try to use an Animatior Override Controller to get the access to the Mechanim Setup, this way you should only create an animation once and all others can connect to that Main File with that Animatior Override Controller.

Not sure if this works.