So I’ve been working on a game that uses a grid alignment, and during gameplay basically you can drop blocks to a grid.
But when it comes to creating levels for the game, it’s actually harder since you cant click-to-drop the blocks to automatically ailgn to a grid, you have to mess with the coordinates etc.
I know you can use many of the same functions in the editor but I’ve never done it myself… So I’ve been wondering, would it be possible to create a tool in the editor that uses the same code to place prefabs in to the scene with my code that alligns them to a grid?
If so, could anyone please give a little guidance or referrals to the documentation I’ll need to use?
Thanks!