Creating movement and control it.

Hi. I’m new to Unity. How can I create movement and control for example a spaceship?

Please read: CharacterController

Basically you should give your spaceship a CharacterController Component (Menu Component → Physics → Character Controller).
Then create a new Script which you add to the spaceship as well.
An example script in C#:

public class Mover : MonoBehaviour {
	
	public int moveSpeed = 100;

	private CharacterController controller;
    
	void Start () { controller = GetComponent<CharacterController>(); }
	
	// Update is called once per frame
	void Update () {
		float horizontal = Input.GetAxis("Horizontal");
		float vertical = Input.GetAxis("Vertical");
		Vector3 move = horizontal * Vector3.right + vertical * Vector3.forward;
		if(move.sqrMagnitude > 1)
			move.Normalize();	
		move *= Time.deltaTime * moveSpeed;
		
		controller.SimpleMove(move);
	}
}

Hope it helps.

is it some more I have to do?