Greetings,
I am tryin to create a multiplayer room based game which the players can join multiple rooms at same time. Every rooms need to have big space like infinity.
I will create a invidual new tab for every rooms when a player select a room and join in game.
I have a long time experience as desktop software developer. Thats why i’m thinking i need to handle screen as an object to achieve this. Create a new screen as object, place game objects, set scripts and play.
It’s highly possible to interfere rooms each other or possbile to reach to other rooms if i place all of rooms in same screen (i cant set border lines to limit players movements). Thats why i have to draw every rooms individually.
But still i dont have any idea how to create a new game screen and can i show or hide it when user changes the tabs.
Is this possible with Unity without loading scenes in same screen?
Best Regards,