Creating my own Actitivities and XML-Based layouts

Hello.

I’m very very new on Unity for Android development. I’m developing game in android with a game engine that has custom layouts to show data from user. Don’t think why has done it in this way. It’s only an example.

Now, I want to migrate my game to Unity.

My game is a collaborative game that need to show users connected to the game. The game uses a REST service to communicate with others players. Also, the game is splits in challenge, I need a list to show them.

Can I do all of this with Unity? May I merge my actual Android project with a Unity project?

Thanks.

Merging your project might be a bit complex as unity is not java nor does it talk to java (you need to bridge to it through a plugin).

The XML based data though are no problem, System.XML or the lightweight xml parser here allow you working with it to use the REST service you have

And, what about sqlite? I have a sqlite database on my application.

Does Unity support SQLite databases?

.NET does
but I don’t think it will work on android cause android has no sqlite native code library present to which it hooks up so you might need a plugin there