Creating named rooms when using the NAT Traversal Plugin?

I just purchased the NAT Traversal Plugin from the asset store and have successfully setup basic functionality. Previously I was using the generic Unet Network Manager HUD with Matchmaker which allowed me to specify a room name on both the client and the server.

Now that I have implemented the additional scripts and disabled the generic HUD I see three buttons (Host, Join, Disconnect).

I am very new to networking in unity and was wondering is if anyone has ever used this plugin and added the ability to create rooms? And if so, how do I get started? Are there any good examples showing how this might be configured?

Thanks!

A matchmaker room? Or what do you mean with a room? If it’s a matchmaker room. To my understanding there is no difference as it only adds NAT traversal with UPnP and STUN.
https://docs.unity3d.com/ScriptReference/Networking.NetworkManager-matchMaker.html
https://docs.unity3d.com/ScriptReference/Networking.Match.NetworkMatch.CreateMatch.html