I have 4 prefab entities that I have converted to game objects.
I want to now create 4 new entities that are those 4 prefabs rotated 90 degrees.
So in total I would have 8 prefabs, 4 original and 4 rotated.
How do I create 4 new entities that are based off the original and rotated so that I can Instantiate them in my system as normal prefabs?