I want to achieve cartoon/anime styled particle effects in a 3D space. I believe I’ve seen the use of sprite sheets in some videos, but I wanted clarification if that technique can be used with Unity’s particle system. Thanks!
Yes
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Thanks for the fast reply. May I ask another question?
Is it possible to control the framerate of a 3D particle effect, like if I wanted to imitate a 2D-like animation for it, but still desire that extra dimension for the sake of a 3D environment?
Sure. In the particle system there is a option texture sheet animation. From that you can control what frames to use and how fast. It is not only useful animations, it is also a great way batch fx textures.
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Solid! Thanks for all the speedy help!