So i’m making a platformer-type game, where the objective is to jump over/slide under obsticals. Now, in games like Mega Jump : https://www.google.com/#hl=en&sugexp=pfwl&tok=mlakaorhmDlEkzXaoWAYyQ&cp=6&gs_id=m&xhr=t&q=mega+jump&pf=p&sclient=psy-ab&site=&source=hp&pbx=1&oq=mega+j&aq=0&aqi=g3g-s1&aql=&gs_sm=&gs_upl=&fp=1&biw=1366&bih=667&bav=on.2,or.r_gc.r_pw.,cf.osb&cad=b
The coins and power ups are randomly generated, but specified enough so it is always possible to achieve success.
(Look at games like Doodle Jump for more examples)
How would I go about doing this? I have though about doing normal random creations after a certain amount of time so the tiles would match up, but it might make it not achievable. I need the things you are jumping over, and sliding under to be random, as to not bore the player with the same repetitive game play.
Any suggestions would be great, thanks!