I want to randomly spawn different objects at certain points. However, I get an error in the instantiate part. How should I do it?[166720-ekran-alıntısı.png|166720]
You are almost fine with this script, you may have already fixed it:
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myobjects is an array, you can’t pass it as Instantiate() parameter, you need to pass a single gameobject such as you did for spawnPos.
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spawnPos is already an array of Transform
Instantiate(myobjects[0], spawnPos[spawn].position, Quaternion.identity);
thanks for help