There’s used to be a constructor for the shader class that would allow you to create a shader passing it’s shader text. It was removed some versions ago but now I actually need to create a shader object from a given text.
How can I do this now?
There’s used to be a constructor for the shader class that would allow you to create a shader passing it’s shader text. It was removed some versions ago but now I actually need to create a shader object from a given text.
How can I do this now?
Use the old version of Unity where that was still supported.
The text constructor wasn’t only removed - that functionality was completely purged from the engine. So it’s not possible to create shaders at runtime at all.
Uau, that sucks, I will need to find a workaround for my case since I cant use an older version. Do you know why it was removed?
thx for the answer