Creating Spherical Environment Maps on the Fly

Is there a method to create spherical environment maps on the fly so I can send them to the ShadowGun type shader I posted in my previous thread? Convolution of a cube map? Making a 180 x 360 degree fisheye lens for an environment mapping camera? Suggestions and discussion welcomed.

Check out some of this stuff I was dabbling with… might do what you need;

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Great work Farfarer. The whole nine yards! Thx for something for me to ponder and play with.