HI folks. I’m not a unity user (yet) I have done all my modelling in Blender up to this point, however I’ve come across a problem I can’t easily solve with Blender.
I need to create sprite sheets for planets, many, many planets, and to further complicate, evolving planets I have no idea how to create simple procedural planets with Blender and I’m not a Python Bloke.
I have seen the planet generator for Unity, which looks to be absolutely perfect for what I need. I don’t think it could be any more perfect.
But before I get stupidly excited about finding the solution to my problem I thought I’d ask; is it possible within unity to take multiple renders of a revolving object? I would need the object to rotate through 360’ on one plane while the camera rotates around the object on another plane and render an image for 360 steps.
I should also explain I’m not a c# developer so I may need some help with scripts, but if this is possible I’ll download Unity and pay for the planet generation addon.
Thanks folks.