Creating tilemap

Hi, i am trying to create my tilemap and they need to be 16x16 with 1 margin. When i slice them up, it messes my tiles up? Also it seems unity already picks them up as 16x16 but doesnt let me drag the tileset into the tile palette. Video below shows what i am trying to do. How do i set this tileset up so that my tiles aren’t messed up?

Thanks

356d8s

In the Slice menu, set the Padding to 1, 1. The texture you are using has a 1 pixel buffer on the X and Y axis between each Sprite.

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Thank you!!