I am trying to create a mountain from voxel, in next step, some specific part of this mountain will explode. It should be all specified from c# code. I made a pyramid voxel right now but all mountain is exploding when I press the Q button. Does anyone know how can I control cubes which is created after press run button, inside of the voxel pyramid, ? Or does anyone have different idea to do this? I shared cubes which ı tried to talk about.
You’re gonna have to share a lot more than that if you want any kind of useful input. How are you making the explosion currently? Share some code and describe how things interact.
Hi again, I am using VoxelTool for creating cube. When I press Q, as you see Update runs MakesAllCubesFall(). I have no idea how can I select specific cubes.