I want to create a shader that when applied makes gameobjects warp moving back and forth and vividly intensify their colors. I want it to visually look like the character is drugged or insane. I’ve seen games like Amnesia the Dark Descent and Far Cry 3 sort of do this but not to this scale and it’s usually represented with a scene whereas I want to represent this entirely visually. Where would I want to start? What would cause a shader to make gameobject to appear warped or have vivid colors?
bump
The Color Correction and Warp images effect would be a good start.