When attempting to create a unity web player from within a unity web player, what is the best approach?
I would like to create a unity web player that can output web player content (or a standalone player).
So I would like to be able to generate for eg a GameController + camera + instantiated objects etc and save that as a web player that automatically loads into a fresh web page … (or in the case of a standalone player … provides the link to download the standalone player).
looking at the script doc’s I have read the “Publishing Active Content” using Javascript in web browsers and am a bit confused about how to implement the Unity side of things …