creating web player content from within web player content

When attempting to create a unity web player from within a unity web player, what is the best approach?

I would like to create a unity web player that can output web player content (or a standalone player).

So I would like to be able to generate for eg a GameController + camera + instantiated objects etc and save that as a web player that automatically loads into a fresh web page … (or in the case of a standalone player … provides the link to download the standalone player).

looking at the script doc’s I have read the “Publishing Active Content” using Javascript in web browsers and am a bit confused about how to implement the Unity side of things …

If I understand you right, the answer is: this is not possible

Only the editor can generate any kind of client data

The javascript ↔ unity communication is to work within the player in question to configure data or send in / out data as required

oh … I just took for granted that I could do that …
I suppose there is a logic to it …
I’ll try a different approach …

thanx