Creator Kit: RPG

My bad…I was able to save the project this time.

KookaFr - how did you resolve this? I had to reboot and lost my progress - I keep saving as the tutorial says, but when Unity restarted my custom scene was gone.

Hi, I had the exact same issue as in the “resolved” thread here: Creator Kit - RPG

I was using the latest files (downloaded today). When I closed and re-opened it still didn’t work, except now the error was “Copying assembly from ‘Temp/com.unity.multiplayer-hlapi.Runtime.dll’ to ‘Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll’ failed”. I was at the point in the tutorial when I had just added fences.

Is there away to add own tile sets and characters??

Hi, I use the Unity version 2019.2.1f1 and import the project. I had the issue when I opened the project:“IOException: Win32 IO returned 234. Path,C:\Users\ADMINI~1\AppData\Local\Temp\8aab0cc61b684a14194bc82507b54a2c\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.2\Tests\Runtime\NetworkManagerGivesErrorWhenNoPlayerPrefabSet\NetworkManagerGivesErrorWhenNoPlayerPrefabSet.cs:”

I have encountered the same problem when I opened other tutorials. Is there any problem with my unity version?

Welcome to the RPG Creator Kit! If you fancy your self an intrepid adventurer and love completing NPC quests to fill up your inventory, this is the package for you. This Creator Kit is code-free, which means that you can focal point on mastering about the Unity Editor and customizing the game based totally on your personal thoughts and interests.

I solved this problem by updating all the project packages in the package manager

When i open the project and i just try to run 16 errors come up .

hiya I’ve got to ‘develop the player experience’ and had a problem. I cannot for the life of me work out how to get the yellow story thing to flash up in play mode, and ive not really struggled with any of the other bits. Is it my mac?

Does the Story Item show up when you play the Sample Scene?

Screenshot 1 shows Story Item in yellow:
5520058--566893--Screen Shot 2020-02-25 at 15.04.00.png

Screenshot 2 shows Story Item as it appears in Game View:
5520058--566896--Screen Shot 2020-02-25 at 15.13.53.png

I’m having the same problem. The Story Item show up in the Sample Scene but not in the play mode

I messed something up with the NPC dialogue thing in the beginner kit and now when I try to interact with the NPC it no work. How fix?

In Play Mode, when your player character walks into the space where you have placed the story item, do you hear a beeping sound?

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I’m having the same problem and I do

The beeps indicate that the Story Item has been triggered so it should show up, but this will only happen if Text has been added.

I have no Idea what i am doing, I’m supposed to be creating a game for my class and I started the tutorial, got to the house and walls, then when I went to create the roof, It took me to a weird screen, I cant get back to the screen I was working on, and I don’t know what the heck I’m doing. Have gone back through the tutorial to try and redo, please help.

It appears there are quite a few references missing (Mostly in DialogController) in the most recent download. After reverting the prefab back, Setting the button references to (What I believe) are the right references to their sprite renderer and textmeshpro GOs, Setting the reference for the DialogControllers DialogLayout and its Sprite UI Element components Camera reference to the UI Camera GO. I am able to get it to run. However, when I approach the nearby NPC, the dialogue box appears incorrect (See attached image). Any suggestions? Using Unity 2019.3.0f3.

Hi, I am new to unity and I am working my way through the tutorials. I am working on the RPG Creator right now and I am having a major issue. The whole tutorial works except for the UI. For some reason when I speak to a character or when I hit a story item the UI is being printed below the screen. Now, this is not a coding issue, in fact it seems just like a positional issue, but I would REALLY appreciate some guidance on this one. I made a posting at the link below with screenshots detailing my exact problem if you need any reference.

https://answers.unity.com/questions/1702559/how-to-adjust-a-story-item-text-view-when-placed-w.html

Hello, I have an issue with this project when editing the background tiles.
Unity has a very low performance, it’s like the engine is processing more than it can handle.
But as soon as I change to other layer of tiles or exit the tile editor, everything goes back to normal.

Does anyone else have this issue?

Did I miss something? I’m able to select a response to the NPC, but I can’t enter the response. The conversation doesn’t move forward. The dialog boxes just stay as they are in the screenshot. How can I fix this?