What is it?
Creature IK is a dynamic Unity asset that lets you bring any creature to life! With its easy-to-use scripts, you can combine 3 basic components to create your unique creature. Navigate uneven terrains with ease and handle complex joints effortlessly.
How do I use it?
It’s simple: download the package, explore the sample scene, and merge components together to create something new. The code in the project is well-organized, empowering both beginners and power users to easily edit and add new features.
Key features
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Customizable Leg Component:
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Adjust step height/duration
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Work with infinite joints
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Adapt to irregular terrains
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Customize foot distance and step threshold
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Customizable Body Component:
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Enable body tilt/momentum
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Customize tilt range
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Group legs for organic movement
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Manually update children to avoid unnecessary updates
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Vertebrae Solver:
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Anchored to simulate necks, antennas, tails, etc…
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Unananchor to simulate centipedes, ropes, chains, etc…
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Lift to change the vertebral curvature
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Sample Scene: Explore 8 unique creatures and learn from them.
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Real-Time Settings: Adjust settings in real time and see the changes.
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Debug Mode: Debug every component for smooth development.
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Optimized Algorithm: Enjoy the benefits of a well-optimized algorithm.
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Stackable Components: Stack components for complex creature designs.
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Automover Script: Test your creations with our automover script.
If you have any questions, suggestions or feedback, please feel free to contact me at nappin.1bit@gmail.com