Hi, i’m doing a test on crossing out some labels on screen when i clicked on it. Can you guys help me on figuring this out? thanks.
An idea: specify a new GUIStyle with a custom font that has all its characters crossed out, then apply that style to your label/button/other GUI element. Admittedly this isn’t the easiest or most flexible solution, so naturally I’d love to hear other methods of displaying crossed out text.
Maybe you could use GUI.DrawTexture to put a texture over the text you want to cross out?