How do I disable the Cross scene reference warning?
#if UNITY_EDITOR
using UnityEngine;
[ExecuteAlways]
public class UpdateMonoCamera : MonoBehaviour
{
//updates player ECS camera in editor.
[SerializeField] MonoCameraTag cameraTag;
PlayerAuthoring player;
private void Update()
{
if (Application.isPlaying == false)
{
if (player == null)
{
player = GameObject.FindFirstObjectByType<PlayerAuthoring>();
}
if (cameraTag && player)
{
cameraTag.transform.position = player.EditorGetPlayerCameraTransform().position;
cameraTag.transform.rotation = player.EditorGetPlayerCameraTransform().rotation;
}
}
}
}
#endif