Crowd, how many characters on scene?

Hello I’m thinking in a game that involves the creation of a crowd, many characters on scene with their respective animations.

To have an idea imagine a concert. This involve to have many many characters jumping and moving enjoying the concert.

The question is how many characters could I have in unity if I target ios devices.

Thanks :slight_smile:

There is no real answer, the real amount of people displayed will depends how otimized you can, and how quality do you want.

If each character is a different model and cause one drawcall, probably you will have problems with more that 100 guys. If you change your model and texture to use dynamic batching, I think that you can have more that 1000 guys.

If you create everybody in an single low resolution mesh, uses the camera angle and position to cut some vertices, I think that you can get more that you need.

Benchmark different approachs and try to compare each otimization, after some cicles you will got there.