Not sure what to do, I just created a new project after reinstalling Unity Hub and editor. Currently using 2021.3.22f1 (LTS), and I have tried multiple methods. Any idea why this is happening, and how can I solve it?
Thanks.
Not sure what to do, I just created a new project after reinstalling Unity Hub and editor. Currently using 2021.3.22f1 (LTS), and I have tried multiple methods. Any idea why this is happening, and how can I solve it?
Thanks.
Extra unwanted packages in new projects (collab, testing, rider and other junk):
About the fastest way I have found to make a project and avoid all this noise is to create the project, then as soon as you see the files appear, FORCE-STOP (hard-kill) Unity (with the Activity Manager or Task Manager), then go hand-edit the Packages/manifest.json file as outlined in the above post, then reopen Unity.
Sometimes the package system gets borked from all this unnecessary churn and requires the package cache to be cleared:
Sorry, these methods don’t seem to work. The error message is shown once I start up my project, without me even trying to compile the game in the first place. It seems to be an error that is specific to Gradle. Can I check if there are any other possible causes of the problems?