Ive been developing an evolution simulation for a school project and its been going pretty well up to this point. However, when writing out the method to spawn a creature from the creature class i have created, i get the CS0120 error
Im able to prevent the error by declaring the gameobject as static but this means i cant assign it the game object which i want it to spawn in as there is no option to do so in the editor.
Can anyone please tell me how i could fix this error and still be able to assign the gameobject in the editor?