CS1525: 60,68 Unexpected symbol MatchMaxPlayers

Thanks for help.
using UnityEngine;
using System.Collections;

public class MenuManager : MonoBehaviour
{
	public string CurrentMenu;
	
	public int MatchName = "";
	public int MatchPassword = "";
	public int MatchMaxPlayers = 32;
	
	void Start()
	{
		CurrentMenu = "main";
	}
	
	void OnGUI()
	{
		if(CurrentMenu == "main")
			Menu_Main();
		if(CurrentMenu == "Lobby")
			Menu_Lobby();
		if(CurrentMenu == "Host")
			Menu_HostGame();
	}
	
	public void NavigateTo(string nextmenu)
	{
		CurrentMenu = nextmenu;
	}
	
	private void Menu_Main()
	{
		//Main Menu Buttons
		if (GUI.Button(new Rect(10, 10, 200, 50), "Host Game"))
		{
			NavigateTo("Host");
		}
	}
	
	private void Menu_HostGame()
	{
		//Buttons for Hosting
		if (GUI.Button(new Rect(10, 10, 200, 50), "Back"))
		{
			NavigateTo("main");
		}
		if (GUI.Button(new Rect(10, 60, 200, 50), "Start Match"))
		{
			
		}
		
		GUI.Label(new Rect(220, 10, 130, 30), "Match Name");
		MatchName = GUI.TextField(new Rect(400, 10, 200, 30), MatchName);
		
		GUI.Label(new Rect(220, 50, 130, 30), "Match Password");
		MatchPassword = GUI.PasswordField(new Rect(400, 50, 200, 30), MatchPassword, "*");
		
		GUI.Label(new Rect(220, 90, 130, 30), "Match Max Players");
		GUI.Label(new Rect(400, 90, 200, 30) MatchMaxPlayers.ToString());
		MatchMaxPlayers = Mathf.Clamp(MatchMaxPlayers, 8, 32);
		
		if (GUI.Button(new Rect(425, 90, 25, 30), "+"))
			MatchMaxPlayers += 2;
		if (GUI.Button(new Rect(450, 90, 25, 30), "-"))
			MatchMaxPlayers -= 2;
	}
	
		private void Menu_Lobby()
	{
		
	}
}

Line 57…

   GUI.Label(new Rect(400, 90, 200, 30) MatchMaxPlayers.ToString());

You’re missing a comma before MatchMaxPlayers.