using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NewBehaviourScript : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
var rigidBody =
GetComponents ();
if (Input.GetKey (“right”)) {
rigidBody.velocity = new Vector2 (5, 0);
}