CS8025: Parsing Error, and CS1525: Unexpected Symbol

Here is my code, and I have checked all my brackets and tried to format it correctly.

using UnityEngine;

[RequireComponent(typeof(PlayerMotor))]

public class PlayerController : MonoBehaviour
{

[SerializeField]
private float speed = 5f;

private PlayerMotor motor;

void Start ()
{
    motor = GetComponent<PlayerMotor>();
}

void Update ()
{

	//calculate movement velocity as a 3D vector
	float _xMov = Input.GetAxisRaw("Horizontal");
	float _zMov = Input.GetAxisRaw("Vertical");

	Vector3 _movHorizontal = transform.right * _xMov;
	Vector3 _movVertical = transform.forward * _zMov; 

	//final movement vector
	Vector3 _velocity = (_movHorizontal + _movVertical).normalized * speed;

	//apply movement vector
	motor.Move(_velocity)
}

}

motor.Move(_velocity)
is missing it’s “;”