Cube explode and cut

i’ve seen few free mesh explode scripts in github, those that do “proper” voronoi split to it. (cant remember names now though)

i made one simple mesh explode version too, but it only breaks object into its own existing triangles basically:

if i’d need high quality (paid) solution, then this

do you need to break the object at the point of impact? or just smash it to random pieces? or slices?