Hey community,
First of all:
- I’m new here in the community and hope my post is in the right discussion area.
- I’m still very new about programming with C# and Unity.
My question:
I’m working on an idea for a Movement of a Cube.
It is planned that the cube will move forward by pressing a key (W-Key). But it shouldn’t just move forward. It should jump forward to the next point. So always plus 1 of its axis into which it should go. Accordingly, it is only intended to go forward, right, down, left. He won’t be able to jump over behind. You should also see that the cube jumps in the respective direction, so it should not teleport itself.
Does anyone have an idea how I can realize this movement?
I am very much looking forward to your ideas.
(Sorry if my English is not so good, my English not the best. ^^)
best regards
xKarToSx