Cubemap Generator (Unity Free compatible!)

I just got done creating my cubemap generator for Unity. It works on Unity Free!! So I hope people will find it interesting and useful!
It works by placing objects around the map that are then used to generate cubemaps from.
You then run the game, trigger the script, and the camera moves around to each position and generates the cubemaps for you!

The way it works is quite simple. Watch the video to learn how to use it!!

I will be posting a link to a Unity package very shortly!

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Iā€™m seriously not ā€˜trollingā€™ when I ask this, but what are cubemaps mostly used for in games? Reflective surfaces, sure, but what kind?

Iā€™m just getting into the ā€˜art sideā€™ of things and would like to know their applications. I love what youā€™ve done with this script and Iā€™m more than sure it will prove VERY useful to the community, Iā€™m just curious as to how I can use it in my daily work.

Could I essentially use this to create a skybox instead (Iā€™m assuming that would work) to cut down on polys and draw calls for an iphone game while still maintaining a complex environment?

Thanks,
Seraphim

Nice work

Cubemaps are intended to be used not only for purely reflective surfaces. Low-res cubemaps (1x1, 2x2, 4x4) in conjunction with normal maps are also used to achieve distinctive look of smooth enviromental lighting for not-so-shiny surfaces like concrete, wood, etc, which would look ā€œplasticā€ with traditional specular lighting. Half-Life 2 is a great example of using this technique.

Further, mid-res smoothed out cubemaps are great for achieving ā€œbrushed metalā€ look!

thanks for sharing this, jeffro11 :slight_smile:

btw, this demo scene look fantastic. Is it from upcoming game of yours?

this looks great! cant wait to try it out!

Isnā€™t there a similar script on the wiki?
ā€¦
Yup, there is, Skybox Generator, editor script, donā€™t know if it works in U3 though.

Yours looks good too though.

There is, yes. But it only works with pro as it requires RenderTargets. This is for people using Unity Free.

Thanks all. I will be posting this later tonight.

Woah, this is amazing. If I may ask, how long have you been using Unity for, and what software did you use to screen record? Thanks for using the free components too. I will have to make use of this someday.

Small Update!!

Webplayer: http://dl.dropbox.com/u/2868188/Unity3d/beast/WebPlayer/WebPlayer.html

Good job man. Yeah, Unity is weird when it comes to flipping things like when importing terrain heights or splats, for example.

Very, very super-extra-cool i must say.
Just out of curiosity, would it work on 2.6 as well?

is this still being released?

What he said

Very clever method to get dynamic cubemaps. I can see that this would be very useful and am looking forward to its release.

Hey This is interestingā€¦when it will be released??

thatĀ“s cool

Bump

I thought that at some point I had already downloaded a script working with unity free ā€¦ and I thought it was this one. But maybe I didnā€™t remember correctly :frowning:
Will you still make this script available?

where i can download the script?

ditto