Cubemap Generator

Hi, I’ve got something small to share:


http://unitydevs.com/item/cubemap-generator/

Now select your reflective gameobjects and create cubemaps on them with a click.

Cheers,

works great, thanks for sharing it.

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Maybe a dumb question, but does this require Unity Pro or higher?

I thought that realtime cubemap updates require pro, but static prerendered cubemaps can be done with indie.

And there are already scripts readily available that render out cubemaps with a simple click, just a heads up.

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Actually what I observed is that it works with indie producing sometimes random bits, therefore RenderToCubemap was said to be a PRO feature.

The script is based on the script pointed out by Discord, but gives far more functionality.

Cheers,

cool! thanks. i like free :slight_smile:

I will definitely give this a try when I get a spare minute tonight.

Many thanks,
Matt.

This is awesome, nice work!

thank you for this :smile:

wow great
thanks

Great!

It would be nice to add an option for forced mipmap biasing - like “generate 128”, but “use 8th mipmap of it”

Hi there,

Does anyone know if this tool is still available somewhere or does even have a backup he could send me?
I know there are others around, but I’d like to get my fingers specifically on this one.
Thx!

Not Found

Here you go https://dl.dropbox.com/u/2156550/Cubemap%20Generator.zip

Awesome! I’ll check it out.

Works perfectly! Thx a lot for releasing it! :slight_smile:

@ranza, May i know how to use these scripts to generate cubemaps ?
It has bunch of Editor scripts, which i dont know where to attach them…
Need your technical help on this…

regards,
Bhavesh Suthar

Hmm where to extract it? can anyone tell me?:-s

Ok i got, i drag the files to unity. Tools have generate cubemap, i select a floor click on generate and nothing happens. Where does it save the images?

It saves to the “Texture/Cubemap” map folder. Also, before running the script, make sure you have a Reflective Material with a temporary(aka blank) cube map on the object you’re trying to cube map. Hope this helps.