Cull Front not woking anymore but only in the game view and when playing?

Hi,
I just opened my projet that is using the outline shader in the latest beta, but while everything looks fine at first, it seems the Cull Front isn`t working anymore but only in the game view and when playing.
Can someone confirm this behavior?

Thanks

OK, nothing to see here, I’m doing a render to texture and the target texture has no depth buffer…