Hello All,
I have non-interactable backgrounds in my scenes and I am finding they are culling while in the view of main camera, I assume because they are far in the background. However, this is creating a very distracting effect in my scene. I have tried manipulating the length and height of the occlusion area so that it reaches the background however this has not helped, I think because the terrain is large so when the user is at one end of the terrain, the mountains at the other end are very far away in distance. I assume I need to tinker with rendering settings but I have not been able to find a guide to debugging this issue online.
Any help with this would be greatly appreciated.
Best,
David