Curious about the actual audience of these forums

edit : can’t change the poll title, but it should read
In which context are you working on videogames ?
(As Farfarer mentionned, some user can work in the industry, but not with Unity)
(if a mod can change the poll title, I’d delete that edit)

Hi guys,

Well, I simply wondered what is the actual audience of Unity forums ? And how much pressure users are facing regarding their work in videogames ?

In a word : is it a business or hobby/learning oriented audience.

There are two choices :

  • Full-time professional : which I’ll ask you to choose only if you live out of making games (freelance, in a company, etc, and “living” meaning you have to pay rents), without any other external help. In short, if your actual work in videogames (ideally with Unity) is your only source of income to survive (or if you’re in full-time production phase, being your own investor, and still paying rents).

  • Other : Well, this means every other possible profiles :wink: (hobbyists, spare-time, students, half-time job, training, etc)

Thanks !

p.s : the poll is anonymous.

I have that feeling too.

Would like to know what is going on here.

I’m not sure I follow. What type of posts are you referring to, or which sub-forums? Though I don’t frequent it, the ‘Commercial work’ forum seems pretty lively with more than half the page having posts within the last 24hrs. Whilst business topics seem to come up pretty regularly here in the gossip section. So i’m not really sure what your main point is, care to elaborate?

Of course a flip side to less posts could be because people are too busy with client/work projects?

Yeah nothing wrong with that :wink: I was just wondering if it was really the case.
In fact this is more an observation of the last whole year :slight_smile:
It seems that purely technical/business discussions will always be debated by the same people (10-20 max), while other more “light hearted” topics do have far more diversity in their posters.

Nothing wrong once again, but according to this, was just curious :slight_smile:

edit : Commercial forum is kind of not concerned, as it’s basically just a job board, devoid of any discussion/debate.

edit 2 : I’m deleting the “technical discussions” part in the OP, it’s confusing.

I’m a full-time professional game artist, but my Unity usage is in my spare time as a hobbyist.

Ok, so you’d still be in the first choice. I’ve clarified the OP to widen it to “working in videogames”.
Damn, hard to find the right words !

I’m a freelancer / contractor (10-15% Unity related) and use PC all the day… this Gossip section is a manner to vent out steam.

I do game development for fun. In the past, I used to work with things like OpenGL, SDL, XNA, etc. Now that I came across Unity, I’m mostly spending my time with it.

Perhaps someday I may succeed with a cool game project, but until then, I’ll keep my day job as a programmer.

just wanted to say about where you said not a lot of people talk about the technical side of threads when there are some, maybe the students like me and other people wouldn’t want to be judged and say something wrong.

I understand :wink:
Sidenote : don’t hesitate to ask questions in such tech topics, students/learning people will always be welcome if they want to improve, I’m pretty sure.

I heard about this engine from my last game industry job . We didn’t use Unity though( the CEO said it was too limiting for him- but he was a hard-core programmer who made games in the 80’s, still using C over C++ ), but one of our artist constantly would tell me about how great Unity is .

I do professional non-game development and have been trying to get into gamedev as a career. Right now, I’m afraid it isn’t even hobby status, as I keep getting distracted or having life events get in the way.

(Da lil’ bump, to keep the poll active a bit more)

Full time here…but luckily my wife work as well, which help keep the flow constant ^^… I also do not have any rent nor loan to pay anymore so just food and monthly bill which also help quite a bit ^^…

I’m a Software Developer by day, then at night I wear 2 billion hats and work on my game. Voted #2

Full time Unity developer :smile:

Option 2…with the dilusional hopes of making it a option 1 in the future :slight_smile:

You’ll get biased results out of this, as people who don’t work fulltime (students etc) tend to have more free time to read and post in the ‘Gossip’ section of forums, and people who work solo (hobbyist indies) tend to seek out community more.

Also, people who are working fulltime with Unity are more commonly subject to NDAs that mean they have to be careful about what they say online, to the extent that EA actually ban all public dev forum usage.

Poll is anonymous :wink:

Which helps, but a lot of people under an NDA simply won’t take the risk just for the sake of a little forum thread poll…