Current Level Play (Ads Mediation?) guide? Experience with other mediation packages?

This is more or less an RTFM question, so apologies in advance - the problem I have is there are now several sources of info that say different things, and the I have found the branding and re-branding associated with IronSource/LevelPlay/AdMediation/UnityAds difficult to follow. I want to implement it but honestly I’m starting to think going with AdMob will just be more straightforward.

Can anyone point me to a latest/greatest step by step set of instructions to set up the correct accounts and sdk’s to get basic LevelPlay / Ads Mediation implementation and payments going? I’m using Unity 2022.3 LTS

For example - do I currently, as of Fall 2024, need to create an IronSource account in order to use LevelPlay which is only called LevelPlay once you install it but the package is called Ads Mediation - and and all documentation for that Unity branded package seems to (mostly) be managed over at IronSource’s website, which is different than what I have come to expect which is Unity consolidating management of Services in the Cloud Dashboard (except Ads Monetization in that dashboard is just Legacy ads, though it doesn’t say that in the dashboard, and clicking on LevelPlay within that menu takes you to IronSource’s site…) it’s straightforward once you’ve done it once I’m sure, just looking for some help demystifying it in it’s current state.

One reason I’m asking - literally as I write this post, unable to create an IronSource account. Endless loop of “you already have an account” → reset password → wrong password/email → reset password → wrong password/email

Interested in other small/solo dev team’s experience with IS and other mediation packages recently.

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Second this question. I’ve watched numerous videos, read Admob’s, Unity’s, and LevelPlay’s documentation and it’s all over the place. The transition from Unity Ads (or is it Advertisement Legacy) to LevelPlay (or is it IronSource or Ads Mediation) was poorly done. Factor in all the Gradle, resolving, Win32, etc. errors and this is harder than actually building my app. All the video tutorials are using a mix of old plugins and the Unity documentation mixes both Unity Ads and Ads Mediation in a way that leads to errors when I follow the instructions.

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Agreed, the amount of steps involved with setting up LevelPlay is absolute insanity. I hope Unity is able to streamline the process with ironsource. At very least there should be thorough video tutorials from Unity covering everything.

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