I’m getting the weirdest error because the code is directly from the API but it does not work all I did was change the names
Heres the relevant code:
var gamec: Texture;
var greenc: Texture;
Function Update(){
if (Application.loadedLevelName=="menu")
{
Cursor.SetCursor(gamec,CursorMode.Auto);
}
if (Application.loadedLevelName=="AI")
{
Cursor.SetCursor(gamec,CursorMode.Auto);
}
}
And the error is :
Assets/Project Files/menu/menu.js(77,25): BCE0017: The best overload for the method ‘UnityEngine.Cursor.SetCursor(UnityEngine.Texture2D, UnityEngine.Vector2, UnityEngine.CursorMode)’ is not compatible with the argument list ‘(UnityEngine.Texture, UnityEngine.CursorMode)’.
I can’t say anything more but… please help?
PS. I’m making a 3D game if that would cause any issue, also I have experimented with making the “Texture” into “Texture2D” but it still gave me the same error