Cursor unlocking on player

Hello, I’m making console and inventory and I want to unlock cursor and make it visible when I press console/inventory button. I tried Cursor.lockState = CursorLockMode.None; Cursor.visible = (true); but I think FirstPersonController is blocking it. Any advise how to do it?

Hi @knightmar ,
The problem is with the MouseLook object that is attached to the FPS Controller component that is why we can see the cursor in FPS while pressing Escape Key.
Check that script and modify.