I am building an Android TV app and I want to make my cursor invisible when the app starts.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Cursor_Visibility : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
Cursor.visible = false;
Cursor.lockState = CursorLockMode.Locked;
}
// Update is called once per frame
void Update()
{
}
}
This code isn’t working. How can I solve this?