hi friends i want know how can make my projectile travel curve like mile and then hit enenmy
i know that my projectile go linear by Translate method
hi friends i want know how can make my projectile travel curve like mile and then hit enenmy
i know that my projectile go linear by Translate method
If the projectile has a rigidbody, is not kinematic, and has drag, then it will naturally fall as it travels. If you have a rigidbody on an object you should not use Translate to move it. Use stuff like AddForce, have a look at the RigidBody component’s details in the documentation.