Curvy Spline Tool (Controlling Speed)

Hi everybody. We’ve downloaded a tool from the Unity Asset’s Store called Curvy. It’s used to create splines which allow users to attach objects that follow along them. To anyone who is experienced or familiar with using this tool, how do we control and vary the speed of an object attached to and moving along a spline?

Constant speed on splines is kind of difficult - lots of different solutions to it here’s mine: http://whydoidoit.com/2012/04/06/unity-curved-path-following-with-easing/ - but it really doesn’t need your tool to work.

MegaShapes/Megafiers has an excellent constant speed function in it’s spline tool which is pretty accurate.

In Curvy you can control the speed (either relative or absolute/constant speed) in all buildin controllers, see the docs here.