The m_CanvasRenderer variable is maintain “null” value but not null, which the code inside Graphic.cs could not add a new CanvasRenderer component.
Unity2021.3.9f1
Wrong sub forum, and… no clue what’re going on about. More information is needed.
The m_CanvasRenderer variable is maintain “null” value but not null, which the code inside Graphic.cs could not add a new CanvasRenderer component.
Unity2021.3.9f1
Wrong sub forum, and… no clue what’re going on about. More information is needed.