Custom Data From Mapbox imported in Unity and accessing it

Hello
I have been trying build a project in which I trying to get access of the assigned data in the model of the map from mapbox.

I have added a model using GeoJson in map of mapbox and successfully imported it in Unity. It is showing the way I want but now I want to access the data in my script.
I have successfully got the header of the file with the code

AbstractMap.VectorData.GetTileJsonData().PropertyDisplayNames;

but couldn’t find the rest of values. I
In my project, when I click in one of the model, its property gets fetched and show it in the console but I am not able to find any way to fetch it.
Please help.