Hi!
Is there a way to make a custom editor slider like the one in Unity’s LOD Group? https://docs.unity3d.com/uploads/Main/InspectorLODGroup.png
I’m making a procedural terrain texturing tool and I’d like the texture to change depending on elevation and I thought that would be handiest slider to use, since different textures would be nicely one after another and You could just drag the value where the texture changes.
Thanks in advance!