Hey all,
using Unity 2019.3.12f1
When creating an Editor scrip, it’s unable to find the typeof(script) that i’m after. E.g.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
[CustomEditor(typeof(Test))]
public class TestEditor : Editor
the ‘Test’ Script is unable to be found, the only script that can be found is the TestEditor script. I currently have tried Test script in the assets - Scripts folder and the editor script in a separate Assets - Editor Folder.
Any help would be great.
Thanks.