I’ve tried to allow arbitrary load and app use wifi in the info.plist but it not helps. I have only events from unity editor. Also no error have in console
I can see custom events in the validation list for
Platform: OSXEditor
SDK Version: u5.5.0f1
but no events comming from iOS device, is there is smth special for it?
The Validator will only show events sent from the Editor and from Development Builds. When you create your iOS build, did you mark it as a development build?
If they are dev builds, please submit a support ticket with your project ID so we can investigate this issue further: